@startuml
sprite $fist_raised [48x48/16] {
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0000000000000020000000001EFFFFFFFFFFFFFD00000000
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00000001FFFFFFFFFFFF600CFFFFFFFFFFFFFFFE00000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_FIST_RAISED(_alias) ENTITY(rectangle,black,fist_raised,_alias,FA5 FIST_RAISED)
!define FA5_FIST_RAISED(_alias, _label) ENTITY(rectangle,black,fist_raised,_label, _alias,FA5 FIST_RAISED)
!define FA5_FIST_RAISED(_alias, _label, _shape) ENTITY(_shape,black,fist_raised,_label, _alias,FA5 FIST_RAISED)
!define FA5_FIST_RAISED(_alias, _label, _shape, _color) ENTITY(_shape,_color,fist_raised,_label, _alias,FA5 FIST_RAISED)
skinparam folderBackgroundColor<<FA5 FIST_RAISED>> White
@enduml